Quick 3ACT Structure:
act1 - est key char + motive
act2 - key char struggles with motive
- struggle1 - plan1 (fail)
- struggle2 - plan2 (fail)
- struggle3 - plan3 (fail)
- struggle4 - plan4 (fail)
act3 - key char resolves motive (achieved/not achieved)
ACt 1 - Coyote wants to eat the Rabbit and devises many plans in order to catch it.
Act 2 - Coyote struggles with catching the Rabbit because his plans fails
- Struggle 1 - HE made a machine to cook the rabbit but failed and got cooked instead.
- Struggle 2 - He builds a long pipe and linked it to the rabbit's hole and ended up getting shot when he fired the canon.
-Struggle 3 - The rabbit shows up with a Dynamite as a "pen" and hands it to Coyote. Coyote thought he had managed to put out the fire on the dynamite but was wrong when another side of the dynamite was lite as well.
-Struggle 4 - Coyote Build a Lady Rabbit and was a bout to send it to the rabbit but a knock on the door, and a lady coyote (a machine made by the rabbit) blows up and he failed.
-Struggle 5 - HE builds a Flying Saucer and tries to capture the bunny with it but fails when the saucer flew back to him and blew up.
Act 3 - Coyote thought he had it pinned as he created carrots to trick and capture the rabbit but he fails when the train comes and hits him.
He looks for the rabbit again and faints after introducing himself. He failed again to capture the rabbit, hence, his motive wasn't resolved.
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